Like Tony Robbins once said “Become the best by modeling the best”. Find out what the best developers do and mimic their techniques, use their secrets and tricks and you will become successful. Don’t try to re-invent the wheel. Use what is already working! Don’t spread out efforts on useless stuff that takes up your time but never brings results.
And you know it already – you’ve seen the proof before. Once I started implementing these ideas my sales started to go up and up. Literally, through the roof. Now my girlfriend and I are even thinking on opening our own McDonalds on the franchise next year on a $506,000 investment and 45k/year franchise fee so we can secure my profits in some real offline business. Well.. Ok ..maybe mcdonalds sounds too crazy, but if not McDonalds, I can predict we’ll buy some luxury apartment on the California coast for sure.
But after all that, I still realize that I owe my success to the few generous people among the top developers who decided not to ignore me and help me out by sharing their valuable knowledge with me. Without it, nothing could be possible.
That’s why I decided to gather all my knowledge and resources and put up a comprehensive course on iPhone and iPad development secrets.
My main goal was to make a full multimedia course that I can easily update on a monthly basis instead of writing the boring printed book that will become outdated even before it comes on the store shelf.
Secondly I wanted to make my course really newbie friendly. The arrogant expert authors are so proud of themselves that they don’t even bother to explain the details for people who are just starting out and don’t have any programming knowledge at all. They all assume you are at least expert in C++ before you start learning XCode and other iphone development stuff.
I decided to change this approach completely. You know I had no programming skills at all when I started out so I don’t expect you to know anything about programming. You don’t have to have any technical knowledge. If you can operate your iPhone and basic computer software – that’s all we need to start.
What does that mean to you? Well it means that you won’t have to spend 12 months and tens of thousands of dollars figuring this out like I did. More importantly, it means…
During the 4 weeks, I am going to take you by the hand and follow through the whole process of creating your first app or game. I promise – we’ll do it the easy and fun way. No boring theories, no hard core programming, no useless stuff. Only practical information and step by step instructions!
Here is what we are going to cover in the first week.
Like I mentioned before, I don’t expect you to be an expert right of the bat, so first of all we are going to cover the great variety of basic information on how to start and apply yourself in different areas of game and application development: from creating your first “Hello World” application, to developing your first game with Cocos 2d toolkit. Did you know that Cocos 2d is considered one of the easiest ways of creating good Apps and will be the most used toolkit next year?
You will also discover how to create your first web application using iWebKit and animated application using Adobe Flash CS5. We’ll also discuss how to debug your application and get rid of the bugs so you have all the knowledge necessary to dive into more in-depth information over the following weeks. And like I said – it’ll be painless – we’ll do it the easy and fun way.
In Weeks 2&3 you will discover different iPhone development tools starting from simple Xcode to more advanced stuff like Cocos 2d & iWebKit secrets & tricks. Let me warn you – even if this may sound complicated – I put my information, tutorials and samples in such an easily understood manner that you can feel yourself becoming an expert even if you are a total newbie!
We are also going to learn the 2d and 3d editing software for game and app development and some sort of “cheat”-kinds of software & tricks - for those of you who want to use advanced stuff without wasting months on learning it. That’s why I call it “The lazy person’s guide to success" – I just give what you really need and don’t waste your time describing stuff you will never use!
In the final week we are going to cover the most important part of the story – how to market your game and finally make money by selling it in the App Store. Time to get the money rolling :-) Let’s be honest with each other – after all, you want to make good bucks with it, don’t you? I have prepared a lot of good, fresh, updated stuff on how to market your game, and where to get the dirt cheap targeted traffic!
We’ll also cover the most recent trends in game development – what genres are popular now and in the next year, what are the best converting ways to promote the game today and next year.
click this out:AppDevSecrets.Com
And you know it already – you’ve seen the proof before. Once I started implementing these ideas my sales started to go up and up. Literally, through the roof. Now my girlfriend and I are even thinking on opening our own McDonalds on the franchise next year on a $506,000 investment and 45k/year franchise fee so we can secure my profits in some real offline business. Well.. Ok ..maybe mcdonalds sounds too crazy, but if not McDonalds, I can predict we’ll buy some luxury apartment on the California coast for sure.
But after all that, I still realize that I owe my success to the few generous people among the top developers who decided not to ignore me and help me out by sharing their valuable knowledge with me. Without it, nothing could be possible.
That’s why I decided to gather all my knowledge and resources and put up a comprehensive course on iPhone and iPad development secrets.
My main goal was to make a full multimedia course that I can easily update on a monthly basis instead of writing the boring printed book that will become outdated even before it comes on the store shelf.
Secondly I wanted to make my course really newbie friendly. The arrogant expert authors are so proud of themselves that they don’t even bother to explain the details for people who are just starting out and don’t have any programming knowledge at all. They all assume you are at least expert in C++ before you start learning XCode and other iphone development stuff.
I decided to change this approach completely. You know I had no programming skills at all when I started out so I don’t expect you to know anything about programming. You don’t have to have any technical knowledge. If you can operate your iPhone and basic computer software – that’s all we need to start.
What does that mean to you? Well it means that you won’t have to spend 12 months and tens of thousands of dollars figuring this out like I did. More importantly, it means…
… you can start creating your own app or game today and making money with it tomorrow.
Here is what my course is all about.During the 4 weeks, I am going to take you by the hand and follow through the whole process of creating your first app or game. I promise – we’ll do it the easy and fun way. No boring theories, no hard core programming, no useless stuff. Only practical information and step by step instructions!
Here is what we are going to cover in the first week.
Like I mentioned before, I don’t expect you to be an expert right of the bat, so first of all we are going to cover the great variety of basic information on how to start and apply yourself in different areas of game and application development: from creating your first “Hello World” application, to developing your first game with Cocos 2d toolkit. Did you know that Cocos 2d is considered one of the easiest ways of creating good Apps and will be the most used toolkit next year?
You will also discover how to create your first web application using iWebKit and animated application using Adobe Flash CS5. We’ll also discuss how to debug your application and get rid of the bugs so you have all the knowledge necessary to dive into more in-depth information over the following weeks. And like I said – it’ll be painless – we’ll do it the easy and fun way.
In Weeks 2&3 you will discover different iPhone development tools starting from simple Xcode to more advanced stuff like Cocos 2d & iWebKit secrets & tricks. Let me warn you – even if this may sound complicated – I put my information, tutorials and samples in such an easily understood manner that you can feel yourself becoming an expert even if you are a total newbie!
We are also going to learn the 2d and 3d editing software for game and app development and some sort of “cheat”-kinds of software & tricks - for those of you who want to use advanced stuff without wasting months on learning it. That’s why I call it “The lazy person’s guide to success" – I just give what you really need and don’t waste your time describing stuff you will never use!
As a result of week 3 you will have your first game or application ready to go!
We’ll also cover the most recent trends in game development – what genres are popular now and in the next year, what are the best converting ways to promote the game today and next year.
click this out:AppDevSecrets.Com